Getting allocators and types under control.
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@@ -19,21 +19,21 @@ To use this library, do this in *one* C:
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#ifndef JH_INCLUDED
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#define JH_INCLUDED
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#include <stdio.h>
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typedef uint8_t byte;
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typedef uint8_t u8;
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typedef uint16_t u16;
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typedef uint32_t u32;
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typedef uint64_t u64;
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typedef char i8;
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typedef int16_t i32;
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typedef int16_t i16;
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typedef int32_t i32;
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typedef float f32;
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typedef double f64;
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typedef char byte;
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typedef char16_t c16;
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typedef uintptr_t uptr;
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typedef ptrdiff_t size;
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typedef size_t usize;
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void jh_sort_int_array(int* array, size_t arrlen, const char* order);
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@@ -15,9 +15,79 @@ A implementation of the above with changes were I felt I needed them.
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To use this library, do this in *one* C:
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#define JH_MEM_IMPLEMENTATION
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#include "jh_io.h"
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NOTE:
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This is intended to be used with the jh.h header.
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And will require jh.h as it uses the typedefs defined in that file.
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*/
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#ifndef JH_MEM_INCLUDED
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#define JH_MEM_INCLUDED
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#ifndef DEFAULT_ALIGNMENT
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#define DEFAULT_ALIGNMENT (2*sizeof(void *))
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#endif
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typedef struct Arena Arena;
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struct Arena {
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u8 *data;
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usize data_len;
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usize prev_offset;
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usize curr_offset;
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};
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bool is_power_of_two(uptr x);
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uptr align_forward(uptr ptr, usize align);
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void *arena_alloc_align(Arena *a, usize size, usize align);
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void *arena_alloc(Arena *a, usize size);
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// --------------------------------------
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// --------------------------------------
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// implementation Below
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// --------------------------------------
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// --------------------------------------
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// Arena Functions Start
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// --------------------------------------
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bool is_power_of_two(uintptr_t x) {
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return (x & (x-1)) == 0;
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}
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uptr align_forward(uptr ptr, usize align) {
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uptr p, a, modulo;
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assert(is_power_of_two(align));
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p = ptr;
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a = (uptr)align;
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modulo = p & (a-1);
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if (modulo != 0) {
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// If 'p' address is not aligned.
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// push the address to the next value which is aligned
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p += a - modulo;
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}
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return p;
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}
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void *arena_alloc_align(Arena *a, usize size, usize align) {
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uptr current_ptr = (uptr)a->data + (uptr)a->curr_offset;
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uptr offset = align_forward(current_ptr, align);
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// Change to relative offset
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offset -= (uptr)a->data;
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}
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void *arena_alloc(Arena *a, size_t size) {
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return arena_alloc_align(a, size, DEFAULT_ALIGNMENT);
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}
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// --------------------------------------
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// Arena Functions END
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// --------------------------------------
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#endif
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