Initial version of arena allocator.
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@@ -5,7 +5,9 @@ Heavily inspired and designed from:
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* https://github.com/gingerBill/gb/
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This is a single header file that contains:
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- allocators
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- Arena allocator
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- Stack allocator (todo)
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- Pool allocator (todo)
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References:
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https://www.gingerbill.org/series/memory-allocation-strategies/
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@@ -14,7 +16,7 @@ A implementation of the above with changes were I felt I needed them.
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To use this library, do this in *one* C:
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#define JH_MEM_IMPLEMENTATION
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#include "jh_io.h"
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#include "jh_mem.h"
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NOTE:
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This is intended to be used with the jh.h header.
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@@ -29,6 +31,10 @@ And will require jh.h as it uses the typedefs defined in that file.
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#define DEFAULT_ALIGNMENT (2*sizeof(void *))
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <assert.h>
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typedef struct Arena Arena;
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struct Arena {
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u8 *data;
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@@ -37,11 +43,23 @@ struct Arena {
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usize curr_offset;
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};
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bool is_power_of_two(uptr x);
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u8 is_power_of_two(uptr x);
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uptr align_forward(uptr ptr, usize align);
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void *arena_alloc_align(Arena *a, usize size, usize align);
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void *arena_alloc(Arena *a, usize size);
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// Free the allocated arena
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void arena_free(&Arena);
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// "clears" the arena by placing the offset to the beggining.
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// Allowing reuse of arena without having to free/alloc.
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void arena_reset(&Arena);
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// Initializes an arena instance.
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// On malloc fail it will return the arena with data as NULL
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// REQUIRED to arena.data after used
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Arena arena_new(usize arena_init_size);
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// --------------------------------------
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// --------------------------------------
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// implementation Below
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@@ -52,7 +70,7 @@ void *arena_alloc(Arena *a, usize size);
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// Arena Functions Start
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// --------------------------------------
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bool is_power_of_two(uintptr_t x) {
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u8 is_power_of_two(uintptr_t x) {
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return (x & (x-1)) == 0;
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}
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@@ -75,17 +93,60 @@ uptr align_forward(uptr ptr, usize align) {
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}
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void *arena_alloc_align(Arena *a, usize size, usize align) {
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// get the pointer
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uptr current_ptr = (uptr)a->data + (uptr)a->curr_offset;
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// align the offset if needed
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uptr offset = align_forward(current_ptr, align);
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// Change to relative offset
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// Change the pointer to relative offset number
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offset -= (uptr)a->data;
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if (offset+size <= a->data_len) {
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void *ptr = &a->buf[offset];
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a->prev_offset = offset;
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a->curr_offset = offset+size;
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// Zero new memory
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memset(ptr, 0, size);
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return ptr;
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}
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// out of memory in arena, handle by doubling arena size;
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return NULL;
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}
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void *arena_alloc(Arena *a, size_t size) {
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void *arena_alloc(Arena *a, usize size) {
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return arena_alloc_align(a, size, DEFAULT_ALIGNMENT);
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}
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void arena_reset(Arena *arena) {
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arena->curr_offset = 0;
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arena->prev_offset = 0;
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}
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void arena_free(Arena* arena) {
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if (arena != NULL && arena->data != NULL) {
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free(arena->data);
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arena->data = NULL;
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}
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}
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Arena arena_new(usize arena_init_size) {
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Arena arena = {0};
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arena.data = (u8 *)malloc(arena_init_size);
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if(arena.data == NULL) {
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return arena;
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}
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arena.data_len = arena_init_size;
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arena.curr_offset = 0;
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arena.prev_offset = 0;
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return arena;
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}
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// --------------------------------------
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// Arena Functions END
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// --------------------------------------
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