Initial commit, with some added boiler plate.
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# This ignore the build artifacts produced from running/building the Odin source code
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*.bin
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*.o
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Binary file not shown.
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APP_NAME := my_app
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SRC := ./src
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.PHONY: all dev release clean
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all:
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odin run $(SRC) -define:DEV=true
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dev:
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odin build $(SRC) -out:$(APP_NAME) -define:DEV=true
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release:
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odin build $(SRC) -out:$(APP_NAME) -o:speed
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clean:
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rm -f $(APP_NAME)
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@@ -0,0 +1,3 @@
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package machine
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// Display will handle all the screen drawing with raylib etc
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@@ -0,0 +1,84 @@
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package machine
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import "core:os"
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import "core:log"
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System :: struct {
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// 4kb ram
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memory: [4096]u8,
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// 16 general purpose 8bit registers 0 -> F
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v: [16]u8,
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// Call stack, up to 16, 2 byte addresses.
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stack: [16]u16,
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// Stack pointer
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sp: u8,
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// index register
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i: u16,
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// PC program counter
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pc: u16,
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// 64x32-pixel monochrome display
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display: [64][32]u8,
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keypad: [16]bool,
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delay_timer: u8,
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sound_timer: u8,
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}
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FONT_SET := [80]u8 {
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0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
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0x20, 0x60, 0x20, 0x20, 0x70, // 1
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0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
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0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
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0x90, 0x90, 0xF0, 0x10, 0x10, // 4
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0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
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0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
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0xF0, 0x10, 0x20, 0x40, 0x40, // 7
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0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
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0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
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0xF0, 0x90, 0xF0, 0x90, 0x90, // A
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0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
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0xF0, 0x80, 0x80, 0x80, 0xF0, // C
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0xE0, 0x90, 0x90, 0x90, 0xE0, // D
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0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
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0xF0, 0x80, 0xF0, 0x80, 0x80 // F
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}
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init :: proc() -> System {
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log.info("Booting chip 8 cpu")
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// Structs are zero initialized so timers, sp etc are good.
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s := System { pc = 0x200 }
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// load fonts into the memory
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for v, i in FONT_SET {
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s.memory[i] = v
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}
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return s
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}
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load_rom :: proc(s: ^System, file_path: string) -> os.Error {
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log.info("Loading rom from file")
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data, read_err := os.read_entire_file(file_path, context.allocator)
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if read_err != os.ERROR_NONE {
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log.errorf("failed to read rom %v", read_err)
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return read_err
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}
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defer delete(data)
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for byte,i in data {
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s.memory[0x200 + i] = byte
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}
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log.infof("First few bytes: %X %X %X %X", s.memory[0x200], s.memory[0x201], s.memory[0x202], s.memory[0x203])
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return nil
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}
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// fetch decode execute loop
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run :: proc(s: ^System) {
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log.info("=== TODO loop ===")
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// maybe needs a few functions for the 'screen' ie raylib.
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// also a cycle function or something that will do the ops
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}
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@@ -0,0 +1,51 @@
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package main
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import "core:log"
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import "core:mem"
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import chip "machine"
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// false = release default
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DEV :: #config(DEV, false)
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main :: proc() {
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context.logger = log.create_console_logger()
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defer log.destroy_console_logger(context.logger)
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when DEV {
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track: mem.Tracking_Allocator
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mem.tracking_allocator_init(&track, context.allocator)
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defer mem.tracking_allocator_destroy(&track)
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context.allocator = mem.tracking_allocator(&track)
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}
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// Init the Chip 8 "cpu"
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system := chip.init()
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// load rom, hardcoded for now, will eventually be cli or gui
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err := chip.load_rom(&system, "./2-ibm-logo.ch8")
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if err != nil {
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panic("failed to load rom!")
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}
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// start the cycle
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chip.run(&system)
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when DEV {
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if len(track.allocation_map) > 0 {
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log.errorf("\nMEMORY LEAKS: %v allocation(s)", len(track.allocation_map))
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for _, entry in track.allocation_map {
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log.errorf(" %v bytes @ %v", entry.size, entry.location)
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}
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}
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if len(track.bad_free_array) > 0 {
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log.errorf("\nBAD FREES: %v", len(track.bad_free_array))
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for entry in track.bad_free_array {
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log.errorf(" %v @ %v", entry.memory, entry.location)
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}
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}
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}
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}
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