c3367cdf3e
Left panel has tinyfieldialogs to open a file picker, so you can swap out roms, required a reset machine function aswell.
156 lines
3.8 KiB
Odin
156 lines
3.8 KiB
Odin
package simulator
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import "core:log"
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import "core:strings"
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import rl "vendor:raylib"
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import emu "../machine"
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import tfd "../../external/tinyfiledialogs"
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gui_left_panel :: proc(rect: rl.Rectangle, sim: ^Simulator) {
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// ── Top panel and components ──
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top_panel := rl.Rectangle {
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rect.x,
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rect.y,
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rect.width,
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rect.height / 2,
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}
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rl.DrawRectangleLinesEx(top_panel, 1, rl.DARKGRAY)
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// Dropzone/file loader
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file_loader_rect := rl.Rectangle {
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top_panel.x,
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top_panel.y,
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top_panel.width,
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(top_panel.height / 3) - PANEL_HEADER - PANEL_PADDING * 2,
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}
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gui_file_loader(file_loader_rect, sim)
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// ── Bottom panel and components ──
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bottom_panel := rl.Rectangle {
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rect.x,
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rect.y + top_panel.height,
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rect.width,
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rect.height / 2,
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}
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rl.DrawRectangleLinesEx(bottom_panel, 1, rl.GREEN)
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gui_key_pad(bottom_panel, sim.machine.keypad, sim.font)
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}
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gui_file_loader :: proc(rect: rl.Rectangle, sim: ^Simulator) {
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rl.GuiPanel(rect, "Rom / File")
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// drop-zone occupies the panel's content area, minus space for the button
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drop_zone := rl.Rectangle {
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rect.x + PANEL_PADDING,
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rect.y + PANEL_HEADER + PANEL_PADDING,
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rect.width - PANEL_PADDING * 2,
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rect.height - PANEL_HEADER - PANEL_PADDING * 2 - BUTTON_HEIGHT - PANEL_PADDING,
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}
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rl.DrawRectangleLinesEx(drop_zone, 1, rl.GREEN)
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// centered drop-zone text
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text: cstring = "Drop a CHIP-8 ROM here"
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text_width := rl.MeasureText(text, BIG_FONT_SIZE)
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text_x := drop_zone.x + (drop_zone.width - f32(text_width)) / 2
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text_y := drop_zone.y + (drop_zone.height - f32(BIG_FONT_SIZE)) / 2
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rl.DrawTextEx(sim.font, text, {text_x, text_y}, BIG_FONT_SIZE, 1, rl.WHITE)
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// open rom button below drop-zone
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btn_rect := rl.Rectangle {
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drop_zone.x,
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drop_zone.y + drop_zone.height + PANEL_PADDING,
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BUTTON_WIDTH,
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BUTTON_HEIGHT,
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}
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if rl.GuiButton(btn_rect, "Open ROM") {
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ret := tfd.openFileDialog("Open File Dialog", nil, 0, nil, nil, 0,)
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rom_path := string(ret)
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if rom_path == "" do return
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// reset machine state
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emu.reset_machine(sim.machine)
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// load new rom
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err := emu.load_rom(sim.machine, rom_path)
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if err != nil {
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// @TODO: update status bar here
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panic("failed to load rom!")
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}
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sim.rom_loaded = true
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sim.running = true
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sim.paused = false
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}
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// Handle file drop
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if rl.IsFileDropped() {
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dropped_file := rl.LoadDroppedFiles()
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if dropped_file.count > 0 {
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mouse := rl.GetMousePosition()
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if rl.CheckCollisionPointRec(mouse, drop_zone) {
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path_str := string(dropped_file.paths[0])
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log.info("file dropped: ", path_str)
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// @TODO: Stop sim, reset mem etc, load new rom
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} else {
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log.info("File dropped outside drop zone, ignoring")
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}
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}
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rl.UnloadDroppedFiles(dropped_file)
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}
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}
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gui_key_pad :: proc(rect: rl.Rectangle, display: [16]bool, font: rl.Font) {
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rl.GuiPanel(rect, "Input / Keypad")
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content := rl.Rectangle {
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rect.x + PANEL_PADDING,
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rect.y + PANEL_HEADER + PANEL_PADDING,
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rect.width - PANEL_PADDING * 2,
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rect.height - PANEL_HEADER - PANEL_PADDING * 2,
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}
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Key :: struct {
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label: string,
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index: int,
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}
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keys := [16]Key {
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{"1", 1}, {"2", 2}, {"3", 3}, {"C", 12},
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{"4", 4}, {"5", 5}, {"6", 6}, {"D", 13},
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{"7", 7}, {"8", 8}, {"9", 9}, {"E", 14},
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{"A", 10}, {"0", 0}, {"B", 11}, {"F", 15},
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}
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btn_width := content.width / 4
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btn_height := content.height / 4
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for val, idx in keys {
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str := strings.clone_to_cstring(val.label)
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defer delete(str)
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ri := idx / 4
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ci := idx % 4
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irect := rl.Rectangle {
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x = content.x + btn_width * f32(ci),
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y = content.y + btn_height * f32(ri),
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width = btn_width,
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height = btn_height,
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}
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if display[val.index] { rl.DrawRectangleRec(irect, rl.BLACK) }
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rl.DrawRectangleLinesEx(irect, 1, rl.GRAY)
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rl.DrawTextEx(
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font,
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str,
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rl.Vector2{irect.x + btn_width / 2, irect.y + btn_height / 2},
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KEYPAD_FONT_SIZE,
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1,
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rl.WHITE,
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)
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}
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}
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