Additional input events added.

This commit is contained in:
2026-09-18 07:22:42 +02:00
parent fa21fd60b8
commit f6f8e99e6b
+4
View File
@@ -14,6 +14,8 @@ Input_Event :: struct {
// single frame actions UI and triggers
up_pressed: bool,
down_pressed: bool,
left_pressed: bool,
right_pressed: bool,
confirm_pressed: bool,
pause_pressed: bool,
}
@@ -38,6 +40,8 @@ poll_input :: proc() -> Input_Event {
// --------------------------------------------------------------------------
input_event.up_pressed = rl.IsKeyPressed(.W) || rl.IsKeyPressed(.UP)
input_event.down_pressed = rl.IsKeyPressed(.S) || rl.IsKeyPressed(.DOWN)
input_event.left_pressed = rl.IsKeyPressed(.A) || rl.IsKeyPressed(.LEFT)
input_event.right_pressed = rl.IsKeyPressed(.D) || rl.IsKeyPressed(.RIGHT)
input_event.confirm_pressed = rl.IsKeyPressed(.ENTER) || rl.IsKeyPressed(.SPACE)
input_event.pause_pressed = rl.IsKeyPressed(.P)