Initial enemy setup, with collisions and basic spawning.
Modified-by: Jason Hilder <jhilder95@gmail.com>
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+4
-3
@@ -7,14 +7,15 @@ import "core:mem"
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// -----------------------------------------------------------------------------
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DEBUG_MODE :: true
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WINDOW_TITLE :: "Graveyard"
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WINDOW_WIDTH :: 1920
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WINDOW_HEIGHT :: 1080
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GAME_WIDTH :: 480
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GAME_HEIGHT :: 270
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WINDOW_TITLE :: "Graveyard"
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PLAYER_SPEED :: 180
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MAX_ENEMIES :: 140
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MAX_PROPS :: 64
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TILE_SIZE :: 32
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// -----------------------------------------------------------------------------
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main :: proc() {
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