diff --git a/src/asset_manager.odin b/src/asset_manager.odin new file mode 100644 index 0000000..471d669 --- /dev/null +++ b/src/asset_manager.odin @@ -0,0 +1,17 @@ +package game + +import rl "vendor:raylib" + +Asset_Manager :: struct { + // Empty for now. +} + +asset_manager_init :: proc() -> Asset_Manager { + assets := Asset_Manager{} + + return assets +} + +asset_manager_destroy :: proc(assets: ^Asset_Manager) { + // unload textures here later. +} \ No newline at end of file