56 lines
1.5 KiB
Odin
56 lines
1.5 KiB
Odin
package game
|
|
|
|
import "core:log"
|
|
import "core:mem"
|
|
|
|
// Global Config Variables
|
|
// -----------------------------------------------------------------------------
|
|
DEBUG_MODE :: true
|
|
|
|
WINDOW_TITLE :: "Graveyard"
|
|
WINDOW_WIDTH :: 1920
|
|
WINDOW_HEIGHT :: 1080
|
|
GAME_WIDTH :: 480
|
|
GAME_HEIGHT :: 270
|
|
MAX_ENEMIES :: 10
|
|
MAX_PROPS :: 64
|
|
TILE_SIZE :: 32
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
main :: proc() {
|
|
context.logger = log.create_console_logger()
|
|
defer log.destroy_console_logger(context.logger)
|
|
|
|
when DEBUG_MODE {
|
|
track: mem.Tracking_Allocator
|
|
mem.tracking_allocator_init(&track, context.allocator)
|
|
defer mem.tracking_allocator_destroy(&track)
|
|
context.allocator = mem.tracking_allocator(&track)
|
|
}
|
|
|
|
game := game_init()
|
|
|
|
for game_should_run(&game) {
|
|
game_update(&game)
|
|
game_draw(&game)
|
|
}
|
|
|
|
game_close(&game)
|
|
|
|
when DEBUG_MODE {
|
|
if len(track.allocation_map) > 0 {
|
|
log.errorf("\nMEMORY LEAKS: %v allocation(s)", len(track.allocation_map))
|
|
for _, entry in track.allocation_map {
|
|
log.errorf(" %v bytes @ %v", entry.size, entry.location)
|
|
}
|
|
}
|
|
if len(track.bad_free_array) > 0 {
|
|
log.errorf("\nBAD FREES: %v", len(track.bad_free_array))
|
|
for entry in track.bad_free_array {
|
|
log.errorf(" %v @ %v", entry.memory, entry.location)
|
|
}
|
|
}
|
|
}
|
|
}
|