jasonhilder
1ee4ff920b
Make screen shake only happen on score.
2026-10-15 06:56:53 +02:00
jasonhilder
bb35f185b8
Added compile time vars for consistency.
2026-10-08 07:48:54 +02:00
jasonhilder
404c320973
reset ball now clears trail effect.
2026-10-08 07:43:21 +02:00
jasonhilder
d6c52cecda
Setup serve direction after scoring
2026-10-08 07:43:00 +02:00
jasonhilder
ce142a2d02
Setup constants and conditions for effects.
2026-09-29 07:48:52 +02:00
jasonhilder
2fc3bd07a2
Big additions.
...
Updated speeds etc for smaller resolution.
Added a squish animation on collision of paddles.
Updated the paddles from here to indicate a hit.
Make use of simple particle system for on hit effects.
2026-09-28 08:05:54 +02:00
jasonhilder
4a45ba3328
Updated ball to have deflection and max speed.
...
Updated the ball to increment its speed on hit.
Also to calc a better angle on hit to serve back.
Also set a max speed.
2026-09-21 07:27:45 +02:00
jasonhilder
d78117441c
Ball entity now emits event.s
2026-09-18 07:23:59 +02:00
jasonhilder
54f0e4dcc6
Small cleanup, spacing, comments.
2026-09-16 07:53:55 +02:00
jasonhilder
cb523a3d6f
Initial simple event manager.
2026-09-15 05:42:12 +02:00
jasonhilder
115b42f00d
Better naming. opponent > enemy
2026-09-11 07:51:18 +02:00
jasonhilder
07ac240e1c
Updated to track score, serve and reset.
2026-09-10 07:43:57 +02:00
jasonhilder
c6ab8705d1
Moved and renamed entities.
2026-09-09 07:17:28 +02:00