Formatting and cleanup.

This commit is contained in:
2026-08-05 08:09:32 +02:00
parent 613bbebbe9
commit 657e09ecf2
3 changed files with 30 additions and 31 deletions
-1
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@@ -1,6 +1,5 @@
package game
import "core:fmt"
import rl "vendor:raylib"
game_poll_events :: proc() -> Actions {
+1 -1
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@@ -112,7 +112,7 @@ game_draw :: proc(game: ^Game) {
// draw objects
draw_enemies(&game.enemies, game.enemy_count)
draw_player(&game.player)
// @ DEBUG
debug_bounds(game)
debug_camera_draw(&game.camera, game.debug.camera_active)
+29 -29
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@@ -12,44 +12,44 @@ WINDOW_WIDTH :: 1920
WINDOW_HEIGHT :: 1080
GAME_WIDTH :: 480
GAME_HEIGHT :: 270
MAX_ENEMIES :: 0
MAX_ENEMIES :: 35
MAX_PROPS :: 64
TILE_SIZE :: 32
// -----------------------------------------------------------------------------
main :: proc() {
context.logger = log.create_console_logger()
defer log.destroy_console_logger(context.logger)
context.logger = log.create_console_logger()
defer log.destroy_console_logger(context.logger)
when DEBUG_MODE {
track: mem.Tracking_Allocator
mem.tracking_allocator_init(&track, context.allocator)
defer mem.tracking_allocator_destroy(&track)
context.allocator = mem.tracking_allocator(&track)
}
when DEBUG_MODE {
track: mem.Tracking_Allocator
mem.tracking_allocator_init(&track, context.allocator)
defer mem.tracking_allocator_destroy(&track)
context.allocator = mem.tracking_allocator(&track)
}
game := game_init()
game := game_init()
for game_should_run(&game) {
game_update(&game)
game_draw(&game)
}
for game_should_run(&game) {
game_update(&game)
game_draw(&game)
}
game_close(&game)
game_close(&game)
when DEBUG_MODE {
if len(track.allocation_map) > 0 {
log.errorf("\nMEMORY LEAKS: %v allocation(s)", len(track.allocation_map))
for _, entry in track.allocation_map {
log.errorf(" %v bytes @ %v", entry.size, entry.location)
}
}
if len(track.bad_free_array) > 0 {
log.errorf("\nBAD FREES: %v", len(track.bad_free_array))
for entry in track.bad_free_array {
log.errorf(" %v @ %v", entry.memory, entry.location)
}
}
}
when DEBUG_MODE {
if len(track.allocation_map) > 0 {
log.errorf("\nMEMORY LEAKS: %v allocation(s)", len(track.allocation_map))
for _, entry in track.allocation_map {
log.errorf(" %v bytes @ %v", entry.size, entry.location)
}
}
if len(track.bad_free_array) > 0 {
log.errorf("\nBAD FREES: %v", len(track.bad_free_array))
for entry in track.bad_free_array {
log.errorf(" %v @ %v", entry.memory, entry.location)
}
}
}
}