Code formatting cleanup.

This commit is contained in:
2026-07-21 07:41:59 +02:00
parent a5eb374f28
commit c93b790406
+16 -4
View File
@@ -23,10 +23,17 @@ Tile_Def :: struct {
// awesome odin sets the fixed size to the ammount of enum options
tile_defs: [Tile_Type]Tile_Def = {
.FLOOR = { solid = false },
.WALL = { solid = true, collider_offset_x = 0, collider_offset_y = 0, collider_w = TILE_SIZE, collider_h = TILE_SIZE },
.LOW_WALL = { solid = true, collider_offset_x = 0, collider_offset_y = TILE_SIZE/2, collider_w = TILE_SIZE, collider_h = TILE_SIZE/2 },
.PICKUP = { solid = false },
.WALL = {
solid = true,
collider_offset_x = 0, collider_offset_y = 0,
collider_w = TILE_SIZE, collider_h = TILE_SIZE
},
.LOW_WALL = {
solid = true,
collider_offset_x = 0, collider_offset_y = TILE_SIZE/2,
collider_w = TILE_SIZE, collider_h = TILE_SIZE/2
},
}
Game_Map :: struct {
@@ -147,7 +154,12 @@ check_map_collision :: proc(rect: rl.Rectangle, game_map: Game_Map) -> bool {
def := tile_defs[tile]
if def.solid {
tile_rect := get_world_tile_rect( f32(gx), f32(gy), def.collider_offset_x, def.collider_offset_y, def.collider_w, def.collider_h);
tile_rect := get_world_tile_rect(
f32(gx), f32(gy),
def.collider_offset_x, def.collider_offset_y,
def.collider_w, def.collider_h
);
if rl.CheckCollisionRecs(rect, tile_rect) {
return true
}